Unity SDK
Authentification
1. Initializing with Project ID
GameChat.initialize(PROJECT_ID);
// 싱가폴 리전 사용 시
GameChat.setRegion("sg");
GameChat.initialize(PROJECT_ID);ID
type
desc
2. Connect to Game Chat Server
ID
type
desc
3. Disconnect from Game Chat Server
4. User Information
ID
type
desc
ID
type
desc
Communication
1. Subscribe / Unsubscribe
ID
type
desc
2. SendMessage
ID
type
desc
Event
Binding Event
Exception
Client API
1-1. Subscription
ID
type
desc
1-2. getSubscriptions
2-1. Channel
ID
type
desc
2-2. getChannels
ID
type
desc
2-3. getChannel
ID
type
desc
2-4. create / update / delete Channel
3-1. Message
ID
type
desc
3-2. getMessages
ID
type
desc
3-3. translateMessage
ID
type
desc
ID
type
desc
4-1. Member
ID
type
desc
4-2. updateMember
ID
type
desc
GameChatExtension (Emoji, HyperLink)
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